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  • 正版新书]人工智能:一种现代的方法(第3版影印版)拉塞尔97873
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    • 作者: 拉塞尔著 | 拉塞尔编 | 拉塞尔译 | 拉塞尔绘
    • 出版社: 清华大学出版社
    • 出版时间:2011-07-01
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    • 作者: 拉塞尔著| 拉塞尔编| 拉塞尔译| 拉塞尔绘
    • 出版社:清华大学出版社
    • 出版时间:2011-07-01
    • 版次:1
    • 印次:1
    • 印刷时间:2011-06-01
    • 页数:1132
    • 开本:16开
    • ISBN:9787302252955
    • 版权提供:清华大学出版社
  • 作者: 拉塞尔
  • 著: 拉塞尔
  • 装帧: 暂无
  • 印次: 1
  • 定价: 158
  • ISBN: 9787302252955
  • 出版社: 清华大学出版社
  • 开本: 16开
  • 印刷时间: 2011-06-01
  • 语种: 中文
  • 出版时间: 2011-07-01
  • 页数: 1132
  • 外部编号: 五三B96615
  • 版次: 1
  • 成品尺寸: 暂无
  • I Artificial Intelligence
    1 Introduction
    1.1 What Is AI?
    1.2 The Foundations of Artificial Intelligence
    1.3 The History of Artificial Intelligence
    1.4 The State of the Art
    1.5 Summary, Bibliographical and Historical Notes, Exercises
    2 Intelligent Agents
    2.1 Agents and Environments
    2.2 Good Behavior: The Concept of Rationality
    2.3 The Nature of Environments
    2.4 The Structure of Agents
    2.5 Summary, Bibliographical and Historical Notes, Exercises
    II Problem-solving
    3 Solving Problems by Searching
    3.1 Problem-Solving Agents
    3.2 Example Problems r
    3.3 Searching for Solutions
    3.4 Uninformed Search Strategies
    3.5 Informed (Heuristic) Search Strategies
    3.6 Heuristic Functions
    3.7 Summary, Bibliographical and Historical Notes, Exercises
    4 Beyond Classical Search
    4.1 Local Search Algorithms and Optimization Problems
    4.2 Local Search in Continuous Spaces
    4.3 Searching with Nondeterministic Actions
    4.4 Searching with Partial Observations
    4.5 Online Search Agents and Unknown Environments
    4.6 Summary, Bibliographical and Historical Notes, Exercises
    5 Adversariai Search
    5.1 Games
    5.2 Optimal Decisions in Games
    5.3 Alpha-Beta Pruning
    5.4 Imperfect Real-Time Decisions
    5.5 Stochastic Games
    5.6 Partially Observable Games
    5.7 State-of-the-Art Game Programs
    5.8 Alternative Approaches
    5.9 Summary, Bibliographical and Historical Notes, Exercises
    6 Constraint Satisfaction Problems
    6.1 Defining Constraint Satisfaction Problems
    6.2 Constraint Propagation: Inference in CSPs
    6.3 Backtracking Search for CSPs
    6.4 Local Search for CSPs
    6.5 The Structure of Problems
    6.6 Summary, Bibliographical and Historical Notes, Exercises
    III Knowledge, reasoning, and planning
    7 Logical Agents
    7.1 Knowledge-Based Agents
    7.2 The Wumpus World
    7.3 Logic
    7.4 Propositional Logic: A Very Simple Logic
    7.5 Propositional Theorem Proving
    7.6 Effective Propositional Model Checking
    7.7 Agents Based on Propositional Logic
    7.8 Summary, Bibliographical and Historical Notes, Exercises
    8 First-Order Logic
    8.1 Representation Revisited
    8.2 Syntax and Semantics of First-Order Logic
    8.3 Using First-Order Logic.
    8.4 Knowledge Engineering in First-Order Logic
    8.5 Summary, Bibliographical and Historical Notes, Exercises
    9 Inference in First-Order Logic
    9.1 Propositional vs. First-Order Inference
    9.2 Unification and Lifting
    9.3 Forward Chaining
    9.4 Backward Chaining
    9.5 Resolution
    9.6 Summary, Bibliographical and Historical Notes, Exer-cises
    10 Classical Planning
    10.1 Definition of Classical Planning
    10.2 Algorithms for Planning as State-Space Search
    10.3 Planning Graphs
    10.4 Other Classical Planning Approaches
    10.5 Analysis of Planning Approaches
    10.6 Summary, Bibliographical and Historical Notes, Exercises
    11 Planning and Acting in the Real World
    11.1 Time,. Schedules, and Resources
    11.2 Hierarchical Planning
    11.3 Planning and Acting in Nondeterministic Domains
    11.4 Multiagent Planning
    11.5 Summary, Bibliographical and Historical Notes, Exercises
    12 Knowledge Representation
    12.1 Ontological Engineering
    12.2 Categories and Objects
    12.3 Events
    12.4 Mental Events and Ment.al Objects
    12.5 Reasoning Systems for Categories
    12.6 Reasoning with Default Information
    12.7 The Internet Shopping World
    12.8 Summary, Bibliographical and Historical Notes, Exercises
    IV Uncertain knowledge and reasoning
    13 Quantifying Uncertainty
    13.1 Acting under Uncertainty
    13.2 Basic Probability Notation
    13.3 Inference Using Full Joint Distributions
    13.4 Independence
    13.5 Bayes' Rule and Its Use
    13.6 The Wumpus World Revisited
    13.7 Summary, Bibliographical and Historical Notes, Exercises
    14 Probabilistic Reasoning
    14.1 Representing Knowledge in an Uncertain Domain
    14.2 The Semantics of Bayesian Networks
    14.3 Efficient Representation of Conditional Distributions
    14.4 Exact Inference in Bayesian Networks
    14.5 Approximate Inference in Bayesian Networks
    14.6 Relational and First-Order Probability Models
    14.7 Other Approaches to Uncertain ReasOning
    14.8 Summary, Bibliographical and Historical Notes, Exercises
    15 Probabilistic Reasoning over Time
    15.1 Time and Uncertainty
    15.2 Inference in Temporal Models
    15.3 Hidden Markov Models
    15.4 Kalman Filters
    15.5 Dynamic Bayesian Networks
    15.6 Keeping Track of Many Objects
    15.7 Summary, Bibliographical and Historical Notes, Exercises
    16 Making Simple Decisions
    16.1 Combining Beliefs and Desires under Uncertainty
    16.2 The Basis of Utility Theory
    16.3 Utility Functions
    16.4 Multiattribute Utility Functions
    16.5 Decision Networks
    16.6 The Value of Information
    16.7 Decision-Theoretic Expert Systems
    16.8 Summary, Bibliographical and Historical Notes, Exercises
    17 Making Complex Decisions
    17.1 Sequential Decision Problems
    17.2 Value Iteration
    17.3 Policy Iteration
    17.4 Partially Observable MDPs
    17.5 Decisions with Multiple Agents: Game Theory
    17.6 Mechanism Design
    17.7 Summary, Bibliographical and Historical Notes, Exercises
    V Learning
    18 Learning from Examples
    18.1 Forms of Learning
    18.2 Supervised Learning
    18.3 Learning Decision Trees
    18.4 Evaluating and Choosing the Best Hypothesis
    18.5 The Theory of Learning
    18.6 Regression and:Classification with Linear Models
    18.7 Artificial Neural Networks
    18.8 Nonparametric Models
    18.9 Support Vector Machines
    18.10 Ensemble Learning
    18. I 1 Practical Machine Learning
    18.12 Summary, Bibliographical and Historical Notes, Exercises
    19 Knowledge in Learning
    19.1 A Logical Formulation of Learning
    19.2 Knowledge in Learning
    19.3 Explanation-Based Learning
    19.4 Learning Using Relevance Information
    19.5 Inductive Logic Programming
    19.6 Summary, Bibliographical and Historical Notes, Exercises
    20 Learning Probabilistic Models
    20:1 Statistical Learning
    20.2 Learning with Complete' Data
    20.3 Learning with Hidden Variables: The EM Algorithm
    20.4 Summary, Bibliographical and Historical Notes, Exercises
    21 Reinforcement Learning
    21.1 Introduction
    21.2 Passive Reinforcement Learning
    21.3 Active Reinforcement Learning
    21.4 Generalization in Reinforcement Learning
    21.5 Policy Searcti
    21.6 Applications of Reinforcement Learning
    21.7 Summary, Bibliographical and Historical Notes, Exercises
    VI Communicating, perceiving, and acting
    22 Natural Language Pi'ocessing
    22.1 Language Models
    22.2 Text Classification
    22.3 Information Retrieval
    22.4 Information Extraction
    22.5 Summary, Bibliographical and Historical Notes, Exercises
    23 Natural Language for Communication
    23.1 Phrase Structure Grammars
    23.2 Syntactic Analysis (Parsing)
    23.3 Augmented Grammars and Semantic Interpretation
    23.4 Machine Translation
    23.5 Speech Recognition
    23.6 Summary, Bibliographical and Historical Notes, Exercises
    24 Perception
    24.1 Image Formation
    24.2 Early Image-Processing Operations
    24.3 Object Recognition by Appearance
    24.4 Reconstructing the3D World
    24.5 Object Recognition from Structural Information
    24.6 .Using Vision
    24.7 Summary, Bibliographical and Histiarical Notes, Exercises
    25 Robotics
    25.1 Introduction
    25.2 Robot Hardware
    25.3 Robotic Perception
    25.4 Planning to Move
    25.5 Planning Uncertain Movements
    25.6 Moving
    25.7 Robotic Software Architectures
    25.8 Application Domains .
    25.9 Summary, Bibliographical and Historical Notes, Exercises
    VII Conclusions
    26 Philosophical Foundations
    26.1 Weak AI: Can Machines Act Intelligently?
    26.2 Strong AI: Can Machines Really Think?
    26.3 The Ethics and Risks of Developing Artificial Intelligence
    26.4 Summary, Bibliographical and Historical Notes, Exercises
    27 AI: The Present and Future
    27.1 Agent Components
    27.2 Agent Architectures
    27.3 Are We Going in the Right Direction?
    27.4 What If AI Does Succeed?
    A Mathematical background
    A. 1 Complexity Analysis and O0 Notation
    A.2 Vectors, Matrices, and Linear Algebra
    A.3 Probability Distributions
    B Notes on Languages and Algorithms
    B.1 Defining Languages with Backus-Naur Form (BNF)
    B.2 Describing Algorithms with Pseudocode
    B.3 Online Help
    Bibliography
    Index

    作者:(美国)拉塞尔(StuartJ.Russell)(美国)诺维格(PeterNorvig)

        《人工智能(一种现代的方法第3版影印版》(作者拉塞尔、诺维格)是“大学计算机教育国外有名教材系列”之一,是高等院校本科生和研究生人工智能课的优选教材。全书仍分为八大部分:部分“人工智能”,第二部分“问题求解”,第三部分“知识与推理”,第四部分“规划”,第五部分“不确定知识与推理”,第六部分“学习”,第七部分“通信、感知与行动”,第八部分“结论”。《人工智能(一种现代的方法第3版影印版》适合于不同层次和领域的研究人员及学生。

    《人工智能(一种现代的方法第3版影印版》(作者拉塞尔、诺维格)是“大学计算机教育国外著名教材系列”之一,是高等院校本科生和研究生人工智能课的首选教材。全书仍分为八大部分:第一部分“人工智能”,第二部分“问题求解”,第三部分“知识与推理”,第四部分“规划”,第五部分“不确定知识与推理”,第六部分“学习”,第七部分“通信、感知与行动”,第八部分“结论”。 《人工智能(一种现代的方法第3版影印版》适合于不同层次和领域的研究人员及学生。

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