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  • 正版 人工智能机器人学导论:英文版 (美)Robin R. Murphy(罗宾
  • 新华书店旗下自营,正版全新
    • 作者: (美)Robin R. Murphy(罗宾 ● R. 墨菲)著 | (美)Robin R. Murphy(罗宾 ● R. 墨菲)编 | (美)Robin R. Murphy(罗宾 ● R. 墨菲)译 | (美)Robin R. Murphy(罗宾 ● R. 墨菲)绘
    • 出版社: 电子工业出版社
    • 出版时间:2018-02-01
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    • 作者: (美)Robin R. Murphy(罗宾 ● R. 墨菲)著| (美)Robin R. Murphy(罗宾 ● R. 墨菲)编| (美)Robin R. Murphy(罗宾 ● R. 墨菲)译| (美)Robin R. Murphy(罗宾 ● R. 墨菲)绘
    • 出版社:电子工业出版社
    • 出版时间:2018-02-01
    • 版次:1
    • 字数:1323000
    • 页数:18
    • 开本:26开
    • ISBN:9787121372339
    • 版权提供:电子工业出版社
    • 作者:(美)Robin R. Murphy(罗宾 ● R. 墨菲)
    • 著:(美)Robin R. Murphy(罗宾 ● R. 墨菲)
    • 装帧:平装
    • 印次:暂无
    • 定价:139.00
    • ISBN:9787121372339
    • 出版社:电子工业出版社
    • 开本:26开
    • 印刷时间:暂无
    • 语种:英语
    • 出版时间:2018-02-01
    • 页数:18
    • 外部编号:9639668
    • 版次:1
    • 成品尺寸:暂无


    I Framework for Thinking About AI and Robotics
    1 What Are Intelligent Robots?
    1.1 Overview
    1.2 Definition: What Is an Intelligent Robot?
    1.3 What Are the Components of a Robot?
    1.4 Three Modalities: What Are the Kinds of Robots?
    1.5 Motivation: Why Robots?
    1.6 Seven Areas of AI: Why Intelligence?
    1.7 Summary
    1.8 Exercises
    1.9 End Notes
    2 A Brief History of AI Robotics
    2.1 Overview
    2.2 Robots as Tools, Agents, or Joint Cognitive Systems
    2.3 World War II and the Nuclear Industry
    2.4 Industrial Manipulators
    2.5 Mobile Robots
    2.6 Drones
    2.7 The Move to Joint Cognitive Systems
    2.8 Summary
    2.9 Exercises
    2.10 End Notes
    3 Automation and Autonomy
    3.1 Overview
    3.2 The Four Sliders of Autonomous Capabilities
    3.2.1 Plans: Generation versus Execution
    3.2.2 Actions: Deterministic versus Non-deterministic
    3.2.3 Models: Open- versus Closed-World
    3.2.4 Knowledge Representation: Symbols versus Signals
    3.3 Bounded Rationality
    3.4 Impact of Automation and Autonomy
    3.5 Impact on Programming Style
    3.6 Impact on Hardware Design
    3.7 Impact on Types of Functional Failures
    3.7.1 Functional Failures
    3.7.2 Impact on Types of Human Error
    3.8 Trade-Spaces in Adding Autonomous Capabilities
    3.9 Summary
    3.10 Exercises
    3.11 End Notes
    4 Software Organization of Autonomy
    4.1 Overview
    4.2 The Three Types of Software Architectures
    4.2.1 Types of Architectures
    4.2.2 Architectures Reinforce Good Software Engineering Principles
    4.3 Canonical AI Robotics Operational Architecture
    4.3.1 Attributes for Describing Layers
    4.3.2 The Reactive Layer
    4.3.3 The Deliberative Layer
    4.3.4 The Interactive Layer
    4.3.5 Canonical Operational Architecture Diagram
    4.4 Other Operational Architectures
    4.4.1 Levels of Automation
    4.4.2 Autonomous Control Levels (ACL)
    4.4.3 Levels of Initiative
    4.5 Five Subsystems in Systems Architectures
    4.6 Three Systems Architecture Paradigms
    4.6.1 Trait 1: Interaction Between Primitives
    4.6.2 Trait 2: Sensing Route
    4.6.3 Hierarchical Systems Architecture Paradigm
    4.6.4 Reactive Systems Paradigm
    4.6.5 Hybrid Deliberative/Reactive Systems Paradigm
    4.7 Execution Approval and Task Execution
    4.8 Summary
    4.9 Exercises
    4.10 End Notes
    5 Telesystems
    5.1 Overview
    5.2 Taskable Agency versus Remote Presence
    5.3 The Seven Components of a Telesystem
    5.4 Human Supervisory Control
    5.4.1 Types of Supervisory Control
    5.4.2 Human Supervisory Control for Telesystems
    5.4.3 Manual Control
    5.4.4 Traded Control
    5.4.5 Shared Control
    5.4.6 Guarded Motion
    5.5 Human Factors
    5.5.1 Cognitive Fatigue
    5.5.2 Latency
    5.5.3 Human: Robot Ratio
    5.5.4 Human Out-of-the-Loop Control Problem
    5.6 Guidelines for Determining if a Telesystem Is Suitable for an Application
    5.6.1 Examples of Telesystems
    5.7 Summary
    5.8 Exercises
    5.9 End Notes
    II Reactive Functionality
    6 Behaviors
    6.1 Overview
    6.2 Motivation for Exploring Animal Behaviors
    6.3 Agency and Marr’s Computational Theory
    6.4 Example of Computational Theory: Rana Computatrix
    6.5 Animal Behaviors
    6.5.1 Reflexive Behaviors
    6.6 Schema Theory
    6.6.1 Schemas as Objects
    6.6.2 Behaviors and Schema Theory
    6.6.3 S-R: Schema Notation
    6.7 Summary
    6.8 Exercises
    6.9 End Notes
    7 Perception and Behaviors
    7.1 Overview
    7.2 Action-Perception Cycle
    7.3 Gibson: Ecological Approach
    7.3.1 Optic Flow
    7.3.2 Nonvisual Affordances
    7.4 Two Perceptual Systems
    7.5 Innate Releasing Mechanisms
    7.5.1 Definition of Innate Releasing Mechanisms
    7.5.2 Concurrent Behaviors
    7.6 Two Functions of Perception
    7.7 Example: Cockroach Hiding
    7.7.1 Decomposition
    7.7.2 Identifying Releasers
    7.7.3 Implicit versus Explicit Sequencing
    7.7.4 Perception
    7.7.5 Architectural Considerations
    7.8 Summary
    7.9 Exercises
    7.10 End Notes
    8 Behavioral Coordination
    8.1 Overview
    8.2 Coordination Function
    8.3 Cooperating Methods: Potential Fields
    8.3.1 Visualizing Potential Fields
    8.3.2 Magnitude Profiles
    8.3.3 Potential Fields and Perception
    8.3.4 Programming a Single Potential Field
    8.3.5 Combination of Fields and Behaviors
    8.3.6 Example Using One Behavior per Sensor
    8.3.7 Advantages and Disadvantages
    8.4 Competing Methods: Subsumption
    8.4.1 Example
    8.5 Sequences: Finite State Automata
    8.5.1 A Follow the Road FSA
    8.5.2 A Pick Up the Trash FSA
    8.6 Sequences: Scripts
    8.7 AI and Behavior Coordination
    8.8 Summary
    8.9 Exercises
    8.10 End Notes
    9 Locomotion
    9.1 Overview
    9.2 Mechanical Locomotion
    9.2.1 Holonomic versus Nonholonomic
    9.2.2 Steering
    9.3 Biomimetic Locomotion
    9.4 Legged Locomotion
    9.4.1 Number of Leg Events
    9.4.2 Balance
    9.4.3 Gaits
    9.4.4 Legs with Joints
    9.5 Action Selection
    9.6 Summary
    9.7 Exercises
    9.8 End Notes
    10 Sensors and Sensing
    10.1 Overview
    10.2 Sensor and Sensing Model
    10.2.1 Sensors: Active or Passive
    10.2.2 Sensors: Types of Output and Usage
    10.3 Odometry, Inertial Navigation System (INS) and Global Positioning System (GPS)
    10.4 Proximity Sensors
    10.5 Computer Vision
    10.5.1 Computer Vision Definition
    10.5.2 Grayscale and Color Representation
    10.5.3 Region Segmentation
    10.5.4 Color Histogramming
    10.6 Choosing Sensors and Sensing
    10.6.1 Logical Sensors
    10.6.2 Behavioral Sensor Fusion
    10.6.3 Designing a Sensor Suite
    10.7 Summary
    10.8 Exercises
    10.9 End Notes
    11 Range Sensing
    11.1 Overview
    11.2 Stereo
    11.3 Depth from X
    11.4 Sonar or Ultrasonics
    11.4.1 Light Stripers
    11.4.2 Lidar
    11.4.3 RGB-D Cameras
    11.4.4 Point Clouds
    11.5 Case Study: Hors d’Oeuvres, Anyone?
    11.6 Summary
    11.7 Exercises
    11.8 End Notes
    III Deliberative Functionality
    12 Deliberation
    12.1 Overview
    12.2 Strips
    12.2.1 More Realistic Strips Example
    12.2.2 Strips Summary
    12.2.3 Revisiting the Closed-World Assumption and the Frame Problem
    12.3 Symbol Grounding Problem
    12.4 GlobalWorld Models
    12.4.1 Local Perceptual Spaces
    12.4.2 Multi-level or HierarchicalWorld Models
    12.4.3 Virtual Sensors
    12.4.4 Global World Model and Deliberation
    12.5 Nested Hierarchical Controller
    12.6 RAPS and 3T
    12.7 Fault Detection Identification and Recovery
    12.8 Programming Considerations
    12.9 Summary
    12.10 Exercises
    12.11 End Notes
    13 Navigation
    13.1 Overview
    13.2 The Four Questions of Navigation
    13.3 Spatial Memory
    13.4 Types of Path Planning
    13.5 Landmarks and Gateways
    13.6 Relational Methods
    13.6.1 Distinctive Places
    13.6.2 Advantages and Disadvantages
    13.7 Associative Methods
    13.8 Case Study of Topological Navigation with a Hybrid Architecture
    13.8.1 Topological Path Planning
    13.8.2 Navigation Scripts
    13.8.3 Lessons Learned
    13.9 Discussion of Opportunities for AI
    13.10 Summary
    13.11 Exercises
    13.12 End Notes
    14 Metric Path Planning and Motion Planning
    14.1 Overview
    14.2 Four Situations Where Topological Navigation Is Not Sufficient
    14.3 Configuration Space
    14.3.1 Meadow Maps
    14.3.2 Generalized Voronoi Graphs
    14.3.3 Regular Grids
    14.3.4 Quadtrees
    14.4 Metric Path Planning
    14.4.1 A* and Graph-Based Planners
    14.4.2 Wavefront-Based Planners
    14.5 Executing a Planned Path
    14.5.1 Subgoal Obsession
    14.5.2 Replanning
    14.6 Motion Planning
    14.7 Criteria for Evaluating Path and Motion Planners
    14.8 Summary
    14.9 Exercises
    14.10 End Notes
    15 Localization, Mapping, and Exploration
    15

    Robin R. Murphy分别于1980年、1989年和1992年在美国佐治亚理工学院获得机械工程学学士学位、计算机科学硕士和博士学位,现任得克萨斯农工大学计算机科学与工程系Raytheon荣誉教授,机器人辅助搜索与救援研究中心主任。IEEE会士,曾任IEEE机器人和自动化执行委员会执委。研究方向为人工智能、人-机器人交互,以及异构多机器人系统。已发表100多部/篇出版物,是靠前范围内救援机器人和人-机器人交互领域的开创者之一。


    本书先介绍人工智能机器人的定义、历史和体系结构,然后全面系统地阐述人工智能机器人在传感、感知、运动、规划、导航、学习、交互等方面的基础理论和关键技术。全书共分为五部分。*部分共5章,定义了什么是智能机器人,介绍了人工智能机器人简史,并讨论了自动化与自治、软件体系结构和遥操作;第二部分共6章,针对机器人的反应(行为)层智能展开讨论,分别对应机器人行为、感知与行为、行为协调、运动学、传感器与感知,以及距离感知等方面的内容;第三部分共5章,详细讨论机器人的慎思层智能,包括慎思层的内涵、导航、路径和动作规划、定位、建图与探索,以及机器学习等内容;第四部分共2章,讨论机器人的交互层智能,包括多机器人系统和人-机器人交互;第五部分共2章,分别介绍自治系统的设计与评估方法,以及与机器人相关的伦理问题。


    为便于读者学习,本书请专家写了导读。本书适合作为机器人工程、人工智能、自动化等专业本科生教材,以及人工智能和机器人相关方向硕士研究生教材。作者将知识体系结构进行了科学的组织,分五部分讨论框架、反应层、慎思层、交互层,以及设计与伦理。
     

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